Ariel Bibeau
arielbibeau@gmail.com
I’m a human-centered designer focused on product strategy, systems thinking, and storytelling.
My practice is shaped by a background in philosophy, education, and the arts, along with an enduring interest in how people perceive and learn. I care about working with teams committed to improving the usefulness and usability of technology.
Select projects
2019–2026
Apple
Product design · Design systems · Front-end development
2026
Native iOS and macOS retail design systems & internal tools. Details available upon request.

Google Search
Product design · Prototyping · UX Writing · Strategy
2023–2025
Led strategy and design solutions shaping frameworks, narratives, and interface components that align product vision with user understanding.

Google Trends
Product design · Prototyping · Visual design
2024
Developed concepts and visual direction for Year in Search and curated stories pages, using narrative structures and UX patterns to make large-scale search data feel meaningful and accessible while retaining objectivity.

Google I/O 2023
UX design · Game design · Concepting · Prototyping
2022-2023
Led concept, mechanics, and UX design for a collaborative puzzle inspired by the logic of a mechanical loom, where matrix-based challenges powered a generative weaving engine.

Google Design
UX design · Interaction design · Design systems · Prototyping
2022
Led UX and interaction design for key areas of Google Design, shaping editorial components, interactive behaviors, and a flexible, parameter-based visual system.

Google I/O 2022
UX design · Interface design · Game design · Prototyping
2021-2022
Designed the concept and interface for a browser-based puzzle grounded in Euclidean rhythms, shaping a flexible system that framed binary challenges within an open-ended musical environment.

Assembly Catalog
Publication design · Art direction · Typography
2020
Publication design for the 2021 Social Practice MFA program at Portland State University.

KSMoCA Catalogs
Publication design · Art direction · Typography
2019–2020
Publication design for a series of catalogs documenting exhibitions and collaborations.

For You (and Us)
Publication design · Content strategy · Typography
2019
Series of social practice performance booklets printed on risograph.

Ariel Bibeau © 2026
Made in Figma Sites
Are.na
LinkedInAriel Bibeau
arielbibeau@gmail.com
I’m a human-centered designer focused on product strategy, systems thinking, and storytelling.
My practice is shaped by a background in philosophy, education, and the arts, along with an enduring interest in how people perceive and learn. I care about working with teams committed to improving the usefulness and usability of technology.
Select projects
2019–2026
Apple
Product design · Design systems · Front-end development
2026
Native iOS and macOS retail design systems & internal tools. Details available upon request.

Google Search
Product design · Prototyping · UX Writing · Strategy
2023–2025
Led strategy and design solutions shaping frameworks, narratives, and interface components that align product vision with user understanding.

Google Trends
Product design · Prototyping · Visual design
2024
Developed concepts and visual direction for Year in Search and curated stories pages, using narrative structures and UX patterns to make large-scale search data feel meaningful and accessible while retaining objectivity.

Google I/O 2023
UX design · Game design · Concepting · Prototyping
2022
Led concept, mechanics, and UX design for a collaborative puzzle inspired by the logic of a mechanical loom, where matrix-based challenges powered a generative weaving engine.

Google Design
UX design · Interaction design · Design systems · Prototyping
2022
Led UX and interaction design for key areas of Google Design, shaping editorial components, interactive behaviors, and a flexible, parameter-based visual system.

Google I/O 2022
UX design · Interface design · Game design · Prototyping
2021-2022
Designed the concept and interface for a browser-based puzzle grounded in Euclidean rhythms, shaping a flexible system that framed binary challenges within an open-ended musical environment.

Assembly Catalog
Publication design · Art direction · Typography
2020
Publication design for the 2021 Social Practice MFA program at Portland State University.

KSMoCA Catalogs
Publication design · Art direction · Typography
2019–2020
Publication design for a series of catalogs documenting exhibitions and collaborations.

For You (and Us)
Publication design · Content strategy · Typography
2019
Series of social practice performance booklets printed on risograph.

Ariel Bibeau © 2026
Made in Figma Sites
Are.na
LinkedInAriel Bibeau
arielbibeau@gmail.com
I’m a human-centered designer focused on product strategy, systems thinking, and storytelling.
My practice is shaped by a background in philosophy, education, and the arts, along with an enduring interest in how people perceive and learn. I care about working with teams committed to improving the usefulness and usability of technology.
Select projects
2019–2026
Apple
Product design · Design systems · Front-end development
2026
Native iOS and macOS retail design systems & internal tools. Details available upon request.

Google Search
Product design · Prototyping · UX Writing · Strategy
2023–2025
Led strategy and design solutions shaping frameworks, narratives, and interface components that align product vision with user understanding.

Google Trends
Product design · Prototyping · Visual design
2024
Developed concepts and visual direction for Year in Search and curated stories pages, using narrative structures and UX patterns to make large-scale search data feel meaningful and accessible while retaining objectivity.

Google I/O 2023
UX design · Game design · Concepting · Prototyping
2022-2023
Led concept, mechanics, and UX design for a collaborative puzzle inspired by the logic of a mechanical loom, where matrix-based challenges powered a generative weaving engine.

Google Design
UX design · Interaction design · Design systems · Prototyping
2022
Led UX and interaction design for key areas of Google Design, shaping editorial components, interactive behaviors, and a flexible, parameter-based visual system.

Google I/O 2022
UX design · Interface design · Game design · Prototyping
2021-2022
Designed the concept and interface for a browser-based puzzle grounded in Euclidean rhythms, shaping a flexible system that framed binary challenges within an open-ended musical environment.

Assembly Catalog
Publication design · Art direction · Typography
2020
Publication design for the 2021 Social Practice MFA program at Portland State University.

KSMoCA Catalogs
Publication design · Art direction · Typography
2019–2020
Publication design for a series of catalogs documenting exhibitions and collaborations.

For You (and Us)
Publication design · Content strategy · Typography
2019
Series of social practice performance booklets printed on risograph.
